YafaRay Experimental 2.1.1 Released

We've uploaded YafaRay-E v2.1.1 with some interesting improvements respect to v. 2.0.2. Main changes are (see changelog file):

  • Fix for incorrect IBL lighting in World Background Texture when set to Angular
  • Adjustment to the automatic intersection/shadow bias calculation formula to avoid black artifacts in the scenes with fine details.
  • Fix for black dots (alpha=0) sometimes when using Mitchell/Lanzcos filters.
  • Several advanced controls for material/texture preview.
  • Fixed World Preview not updating correctly.
  • Added Normal Coordinates for textures.

More information at this forum thread.