Improve camera clipping

Project:YafaRay
Version:development
Component:Blender Exporter
Category:feature request
Priority:normal
Assigned:Unassigned
Status:closed
Description

The clipping algorithm is binded to camera lens curvature now, so the cliiping plane's shape is close to hemisphere. It leads to a "keyhole effect" while the starting clipping point is placed near the wall or another object. The correct clipping plane should be straight.

Here's an example (attachments doesn't work foe some reason): http://www.yafaray.org/phpBB3/download/file.php?id=5980&mode=view

Comments

#1

Version:0.1.2-beta1» development
Status:active» postponed

This feature request still applies to the current development version of yafaray, it can be a target for a future release.

I am attaching a simple blend file to test this issue with.

AttachmentSize
camera-clipping.blend 447.46 KB
camera-clipping.png 40.8 KB

#2

Status:postponed» fixed

Fixed in current git, clipping is now done on actual planes, not just the depth.

#3

Status:fixed» closed

Automatically closed -- issue fixed for 2 weeks with no activity.