Current stable version: 0.1.1

HDR IBL image causing hang when using Photon Mapping

Project:YafaRay
Version:0.1.1
Component:Blender Exporter
Category:bug report
Priority:normal
Assigned:Unassigned
Status:active
Description

I'm using an 8000x8000 .exr file as my background texture, mapped to angmap, and Yafaray simply hangs before rendering any pixels. I let it sit there for over an hour and it never started rendering. Other mapping seem to work fine, but this is an angmap, so it needs to be mapped to angmap. I also tried a lower res image, and that worked on a simple scene, but not the scene I'm working on for some reason. I'm using the background texture as the image out of a large window as well as a light source. Direct Lighting and Pathtracing both work fine. I either need to disable IBL on the background, or use Pathtracing, which takes longer.

Note: This happened in 0.1.1, but I tried 0.1.2 and had similar problems, but even scenes that would render in 0.1.1 weren't even rendering in 0.1.2 so I uninstalled it.