| Project: | YafaRay |
| Version: | 0.1.2 Beta |
| Component: | Code |
| Category: | bug report |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | closed |
When I set Texture as Background and "Use IBL" is activated, if I use AngMap in Blender, everything seems to work properly. When I set Sphere, Tube or other in the "Texture and Input" tab of the "World" section, the rendering is very slow and the background seems not to light the scene.
YafaRay-0.1.2-Beta-win32 on WinXP.
Comments
#1
http://samo.cgsociety.org/gallery/
#2
Please post the blend file. Besides It is important stating the lighting method used. I can not reproduce the slowdown on Windows 7 / YafaRay Beta2/ Blender 2.5 exporter August 2011. Besides YafaRay only supports Sphere and AngMAp mapping.
http://samo.cgsociety.org/gallery/
#3
http://samo.cgsociety.org/gallery/