Current stable version: 0.1.1

Slow and uncorrect rendering with HDR IBL when "Map To" is set other than AngMap

Project:YafaRay
Version:0.1.2 Beta
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:closed
Description

When I set Texture as Background and "Use IBL" is activated, if I use AngMap in Blender, everything seems to work properly. When I set Sphere, Tube or other in the "Texture and Input" tab of the "World" section, the rendering is very slow and the background seems not to light the scene.

 

AngMap      Sphere

YafaRay-0.1.2-Beta-win32 on WinXP.

Comments

#1

Version:0.1.x» 0.1.2 Beta

#2

Please post the blend file. Besides It is important stating the lighting method used. I can not reproduce the slowdown on Windows 7 / YafaRay Beta2/ Blender 2.5 exporter August 2011. Besides YafaRay only supports Sphere and AngMAp mapping.

#3

Status:active» closed