Current stable version: 0.1.1

Rough glass isn't working properly in blend material

Project:YafaRay
Version:0.1.x
Component:Code
Category:bug report
Priority:normal
Assigned:Unassigned
Status:active
Description

Rough glass isn't working while using blend material combination - it results in completely black material with no diffuse. Check the file below: 

AttachmentSize
blend_rough_glass.blend240.78 KB

Comments

#1

The blend material doesn't work properly. 

  • The middle sphere is a blend material between the left and right, with blend value set to 0.0, so it should look exactly like the left one, but it does not. All intermediate blend values are also behaving wrong.

The middle sphere should look like the left

 

  • When using a texture to blend, there are some artifacts at the material bordering regions. It's most expressed with DL.

artifacts

This was rendered with revision 545 of the experimental version.

The blend material is an important feature of Yafaray, so fixing this should take pecedence over new features.

Check out the appended test scene.

AttachmentSize
btest.new01.blend.zip 266.94 KB

Linux Mint DE 64bit | Blender 2.6 | Yafaray 0.1.2 beta, [url=http://www.matejmo.deviantart.com]matejmo.deviantart[/url]