| Project: | YafaRay |
| Version: | 0.1.1 |
| Component: | Blender Exporter |
| Category: | feature request |
| Priority: | normal |
| Assigned: | Unassigned |
| Status: | active |
It would be wonderful if BlenderExporter would read material color specified in Blender, so we don't have to set it twice (in Blender and then in Exporter)
It's really annoying when you want to make simple scene, with only different_colored objects and then have to manualy set those colors in Exporter.
It would be great if it would work in both sides (colors defined in YExporter are updated in Blender GUI)
If Textures are read, why not color? :>