| Project: | YafaRay |
| Version: | 0.1.x |
| Component: | Code |
| Category: | feature request |
| Priority: | normal |
| Assigned: | subcomandante |
| Status: | postponed |
It would be nice feature to add to yafaray.
It is useful to simulate fall-off effects, ramp shaders like in a cloth material.
It is more advanced than simple fresnel because we can control colors acording with the normal angle with a texture.
From blender manual:
Nor - Normal
Uses the direction of the surface's normal vector as coordinates. This is very useful when creating certain special effects that depend on viewing angle
Here is a simple test:
A simple sphere gradient texture and map to normal we can simulate a fall-off effect.
Comments
#1
Before implementing this on exporter it needs to be added to yafaray itself.
I set this one as postponed for next releases.
Michele Castigliego
ALTASIS - http://www.altasis.it
#2
ehm, this is not a support request but a feature request.
Michele Castigliego
ALTASIS - http://www.altasis.it