Current stable version: 0.1.1

blender's map input nor

Project:YafaRay
Version:0.1.x
Component:Code
Category:feature request
Priority:normal
Assigned:subcomandante
Status:postponed
Description

It would be nice feature to add to yafaray.
It is useful to simulate fall-off effects, ramp shaders like in a cloth material.
It is more advanced than simple fresnel because we can control colors acording with the normal angle with a texture.

From blender manual:

Nor - Normal
Uses the direction of the surface's normal vector as coordinates. This is very useful when creating certain special effects that depend on viewing angle

Here is a simple test:
A simple sphere gradient texture and map to normal we can simulate a fall-off effect.

Comments

#1

Version:<none>» 0.1.x
Component:Blender Exporter» Code
Assigned to:Anonymous» subcomandante
Status:active» postponed

Before implementing this on exporter it needs to be added to yafaray itself.

I set this one as postponed for next releases.

Michele Castigliego
ALTASIS - http://www.altasis.it

#2

Category:support request» feature request

ehm, this is not a support request but a feature request.

Michele Castigliego
ALTASIS - http://www.altasis.it