| Project: | YafaRay |
| Version: | 0.1.1 |
| Component: | Code |
| Category: | bug report |
| Priority: | minor |
| Assigned: | Unassigned |
| Status: | fixed |
Pretty obvious steps: select "draw render params", change your camera type, select circular and render. Tested on winxp 32bit.
| Attachment | Size |
|---|---|
| clip_bug.png | 439.87 KB |
Comments
#1
Due to a small bug in the drawing code when the pixel weight is 0. Has been fixed in experimental branch. Go team!