|
Segmentation Fault without output path filename |
ready to commit |
normal |
bug reports |
0.1.2 Beta |
Code |
Olaf |
|
White dots using glossy material and world texture |
active |
critical |
bug reports |
0.1.2 Beta |
Code |
|
|
yafaray: FTBFS on armel/armhf: undefined references |
needs review |
critical |
bug reports |
0.1.2 Beta |
Code |
subcomandante |
|
Alpha transparency not working |
by design |
normal |
bug reports |
0.1.2 Beta |
Blender Exporter |
Olaf |
|
wrong bump mapping in blend materials |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Bad normals with instanced objects |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Exporting packed textures unpack without an alpha. |
active |
normal |
bug reports |
0.1.2 Beta |
Blender Exporter |
Juicyfruit |
|
new black dots scene |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Crash during xml output rendering with particles |
active |
normal |
bug reports |
0.1.x |
Code |
Juicyfruit |
|
Huge memory consumption for textures / memory leak |
active |
critical |
bug reports |
0.1.2 Beta |
Code |
|
|
Scaling instanced objects affects the normals of those objects and by extention the shading |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Reflection and Subdivision Surface Bug |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Segmentation fault when rendering imported room15 |
fixed |
normal |
bug reports |
0.1.2 Beta |
Blender Exporter |
Olaf |
|
one-line fix for the transparent shadows + instances crash |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Flat shading bug when normalmap is used |
fixed |
normal |
bug reports |
0.1.2 Beta |
Code |
Olaf |
|
White/Black dots |
active |
critical |
bug reports |
0.1.2 Beta |
Code |
|
|
Ray depth setting |
active |
normal |
feature requests |
0.1.2 Beta |
Code |
|
|
Noise Priority Rendering |
active |
normal |
feature requests |
0.1.2 Beta |
Code |
|
|
Improve camera clipping |
active |
normal |
feature requests |
0.1.2 Beta |
Blender Exporter |
|
|
Strange reflection using IBL on glossy material |
active |
critical |
bug reports |
0.1.2 Beta |
Code |
|
|
Dupligroup does not work |
fixed |
normal |
bug reports |
0.1.2 Beta |
Blender Exporter |
Olaf |
|
Rendering crashes |
duplicate |
normal |
bug reports |
0.1.2 Beta |
Blender Exporter |
Olaf |
|
The exporter can't handle a mesh that has no material but has volumetrics assigned |
fixed |
normal |
bug reports |
0.1.x |
Blender Exporter |
Olaf |
|
xmlinterface_t::render virtual override signature is incorrect |
needs review |
normal |
bug reports |
0.1.2 Beta |
Code |
DarkTide |
|
Physical camera |
postponed |
minor |
feature requests |
0.1.2 Beta |
Code |
|
|
IBL + HDR Angular Map Render Problem |
active |
normal |
bug reports |
0.1.2 Beta |
Code |
|
|
Problem with set smooth / set solid |
postponed |
normal |
feature requests |
0.1.2 Beta |
Code |
|
|
Option to include caustic photons in final gather rather than rendered separately. |
postponed |
normal |
feature requests |
0.1.2 Beta |
Blender Exporter |
|
|
draw render params |
postponed |
minor |
feature requests |
0.1.x |
Qt GUI |
|
|
Let emitting textures shoot photons for caustics |
postponed |
minor |
feature requests |
0.1.x |
Code |
|
|
add a checkbox for computer's shutdown when render is finished |
postponed |
minor |
feature requests |
0.1.2 Beta |
Qt GUI |
Grafiks |
|
Visible Sun Light |
postponed |
minor |
feature requests |
0.1.x |
Code |
|
|
Option for "indirect light only" |
postponed |
minor |
feature requests |
0.1.1 |
Code |
|
|
Photon map saving |
postponed |
normal |
feature requests |
0.1.x |
Code |
|
|
Add built-in tonemapping |
postponed |
normal |
feature requests |
0.1.2 Beta |
Code |
|
|
A mean to resample the scene once the initially specified passes are finished |
postponed |
normal |
feature requests |
0.1.x |
Code |
|
|
Ability to disable caustic photons for all light sources |
postponed |
normal |
feature requests |
0.1.x |
Code |
|
|
Shader parameters to become map-able |
postponed |
normal |
feature requests |
0.1.x |
Code |
|
|
Allow glass to have a white absorption color. |
postponed |
normal |
feature requests |
0.1.1 |
Code |
|
|
ability to add all data from Yafaray render settings |
postponed |
normal |
feature requests |
0.1.2 Beta |
Blender Exporter |
Sandking |
|
YafaRay XML batch rendering |
postponed |
normal |
feature requests |
0.1.1 |
Code |
|
|
Support for multiple UV-layouts |
postponed |
normal |
feature requests |
0.1.x |
Blender Exporter |
Ukko |
|
Yafray edgetex |
postponed |
normal |
feature requests |
0.1.2 Beta |
Code |
|
|
contrast/brightness |
postponed |
normal |
feature requests |
0.1.x |
Blender Exporter |
|
|
Spefici Car Paint shader |
postponed |
normal |
feature requests |
0.1.1 |
Code |
|
|
Blend procedural texture support |
postponed |
minor |
feature requests |
0.1.x |
Code |
subcomandante |
|
single XML animation support |
postponed |
minor |
feature requests |
0.1.x |
Code |
|
|
Only-Shadow Material |
postponed |
normal |
feature requests |
0.1.x |
Code |
Kerbox |
|
emit material doesn't emit light in photon maping |
postponed |
normal |
feature requests |
0.1.1 |
Code |
|
|
never resample background |
postponed |
minor |
feature requests |
0.1.2 Beta |
Code |
|