|
Render Sets wrong duplicates on Add Scene - Copy |
active |
critical |
bug reports |
development |
Blender Exporter |
subcomandante |
|
Bake Render of UV to Image |
postponed |
normal |
feature requests |
development |
Code |
|
|
Refracted background is not retained |
active |
normal |
bug reports |
development |
Code |
povmaniac |
|
draw render params |
postponed |
minor |
feature requests |
development |
Qt GUI |
|
|
Transparency with volumetrics rendering glitch |
active |
normal |
bug reports |
development |
Code |
|
|
Real-Time preview for Darktide Sunsky |
postponed |
normal |
feature requests |
development |
Blender Exporter |
|
|
Bidirectional Algorithm, Sunlamp and Sky as light source |
active |
normal |
bug reports |
development |
Code |
|
|
Add code and class documentation in the developer documentation section |
active |
minor |
feature requests |
development |
Documentation |
subcomandante |
|
Make matrials recognizable when linked to object |
active |
normal |
feature requests |
development |
Blender Exporter |
|
|
Support for multiple UV-layouts |
postponed |
normal |
feature requests |
development |
Blender Exporter |
Ukko |
|
Only-Shadow Material |
postponed |
normal |
feature requests |
development |
Code |
Kerbox |
|
Sphere mapped IBL not providing illumination. |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
Light emitting particles and photon mapping |
active |
normal |
bug reports |
development |
Code |
|
|
Ability to disable caustic photons for all light sources |
postponed |
normal |
feature requests |
development |
Code |
|
|
Neg works differently in blender and in yafaray on musgrave |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
Potential export script crash |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
Add qt qui preview window for yafaray-xml.exe |
postponed |
normal |
feature requests |
development |
Code |
|
|
Verify fully availability of CMakeLists.txt options into UserConfig.template |
active |
normal |
bug reports |
development |
Code |
boiko |
|
A mean to resample the scene once the initially specified passes are finished |
postponed |
normal |
feature requests |
development |
Code |
|
|
Meshes get black faces if scaled up several times |
active |
normal |
bug reports |
development |
Code |
|
|
single XML animation support |
postponed |
minor |
feature requests |
development |
Code |
|
|
Photon map saving |
postponed |
normal |
feature requests |
development |
Code |
|
|
Add Sun does not work in sunsky 2 - Blender 2.66 |
active |
critical |
bug reports |
development |
Code |
povmaniac |
|
Exporting packed textures unpack without an alpha. |
active |
normal |
bug reports |
development |
Blender Exporter |
Juicyfruit |
|
animation output naming conention |
active |
normal |
feature requests |
development |
Blender Exporter |
|
|
Dispersion "too strong" and behaving weird |
postponed |
normal |
bug reports |
development |
Code |
|
|
Particles render |
duplicate |
normal |
feature requests |
development |
Code |
subcomandante |
|
Reflection and Subdivision Surface Bug |
active |
normal |
bug reports |
development |
Code |
|
|
UV Image Map when tiled only mirrors on one axis. |
postponed |
minor |
feature requests |
development |
Code |
|
|
YafaRay Background does not show up as expected in Blender 2.66 Compositor |
fixed |
critical |
bug reports |
development |
Blender Exporter |
|
|
Improved stenciling |
active |
normal |
feature requests |
development |
Code |
|
|
Caustic photons leak |
active |
normal |
bug reports |
development |
Code |
|
|
IBL + HDR Angular Map Render Problem |
active |
normal |
bug reports |
development |
Code |
|
|
Improved diffuse rendering |
active |
normal |
feature requests |
development |
Code |
|
|
Crop on border render |
active |
normal |
feature requests |
development |
Blender Exporter |
subcomandante |
|
blender's map input nor |
postponed |
normal |
feature requests |
development |
Code |
subcomandante |
|
Forward compatibility with Blender Color Management |
active |
critical |
tasks |
development |
Blender Exporter |
|
|
Let emitting textures shoot photons for caustics |
postponed |
minor |
feature requests |
development |
Code |
|
|
I couldn't enable Yafaray on Blender 2.67 |
active |
critical |
tasks |
development |
Blender Exporter |
rlocatelli |
|
Blender crashes on "render anim" of fluids |
active |
normal |
bug reports |
development |
Code |
|
|
Spefici Car Paint shader |
postponed |
normal |
feature requests |
development |
Code |
|
|
Impossible to get Yafaray running in Blender 2.66a (In Ubuntu) |
active |
critical |
bug reports |
development |
Blender Exporter |
|
|
Dupligroups showing when using dupligroups inside dupligroups |
active |
normal |
bug reports |
development |
Blender Exporter |
subcomandante |
|
Meshlights with Bidirectional algorithms |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
installation problem, procedure entry point gzdirect could not be located in zlib1.dll |
active |
normal |
bug reports |
development |
Code |
|
|
contrast/brightness |
postponed |
normal |
feature requests |
development |
Blender Exporter |
|
|
Bidirectional algorithm strecth the image with Architectural Camera |
active |
normal |
bug reports |
development |
Code |
|
|
Allow glass to have a white absorption color. |
postponed |
normal |
feature requests |
development |
Code |
|
|
Alpha must be set to negative in blender to display properly in yafaray. |
active |
normal |
tasks |
development |
Blender Exporter |
DarkTide |
|
Rough glass isn't working properly in blend material |
active |
normal |
bug reports |
development |
Code |
|