|
wrong bump mapping in blend materials |
active |
normal |
bug reports |
0.1.2-beta1 |
Code |
|
|
Ray ordering the easy way |
active |
normal |
feature requests |
0.1.2-beta5a |
Code |
|
|
Blend material running wild from .1.1 over 471/473 to 513 |
active |
critical |
bug reports |
development |
Code |
|
|
Strange reflection using IBL on glossy material |
active |
critical |
bug reports |
0.1.2-beta1 |
Code |
|
|
Mapping Oren Nayar sigma |
active |
normal |
feature requests |
development |
Code |
|
|
Yafaray hangs when rendering animation |
active |
normal |
bug reports |
development |
Code |
|
|
Sun lamp not casting light when using photon map in yafaray 0.1.5 (32 bit) |
active |
critical |
support requests |
development |
Code |
|
|
Gamma correction performed on EXR files |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
Darktide sunsky, sun component changing color |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
Render Sets wrong duplicates on Add Scene - Copy |
active |
critical |
bug reports |
development |
Blender Exporter |
subcomandante |
|
Blender 2.67 - Mesh export fails with OverflowError: in method 'yafrayInterface_t_addUV', argument 2 of type 'float' |
active |
normal |
bug reports |
development |
Blender Exporter |
|
|
YafaRay Background does not show up as expected in Blender 2.66 Compositor |
fixed |
critical |
bug reports |
development |
Blender Exporter |
|
|
Missing YafaRay materials and texturing panels in Blender 2.66 |
fixed |
critical |
bug reports |
development |
Blender Exporter |
|
|
Rendering crashes |
duplicate |
normal |
bug reports |
0.1.2-beta1 |
Blender Exporter |
Olaf |
|
Particles render |
duplicate |
normal |
feature requests |
development |
Code |
subcomandante |
|
Instances, proxies or other repeatable mesh data management system |
duplicate |
normal |
feature requests |
development |
Code |
|
|
Bake Render of UV to Image |
postponed |
normal |
feature requests |
development |
Code |
|
|
Real-Time preview for Darktide Sunsky |
postponed |
normal |
feature requests |
development |
Blender Exporter |
|
|
Huge memory consumption for textures / memory leak |
postponed |
critical |
feature requests |
0.1.2-beta1 |
Code |
|
|
Resume Scene Option and Bidirectional Algorithm |
postponed |
critical |
feature requests |
0.1.2-beta1 |
Code |
|
|
Support for multiple UV-layouts |
postponed |
normal |
feature requests |
development |
Blender Exporter |
Ukko |
|
Ability to disable caustic photons for all light sources |
postponed |
normal |
feature requests |
development |
Code |
|
|
Add qt qui preview window for yafaray-xml.exe |
postponed |
normal |
feature requests |
development |
Code |
|
|
Only-Shadow Material |
postponed |
normal |
feature requests |
development |
Code |
Kerbox |
|
A mean to resample the scene once the initially specified passes are finished |
postponed |
normal |
feature requests |
development |
Code |
|
|
single XML animation support |
postponed |
minor |
feature requests |
development |
Code |
|
|
Ambient Occlusion pass included with Photon mapping rendering mode |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Code |
|
|
Photon map saving |
postponed |
normal |
feature requests |
development |
Code |
|
|
Dispersion "too strong" and behaving weird |
postponed |
normal |
bug reports |
development |
Code |
|
|
Option to include caustic photons in final gather rather than rendered separately. |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Blender Exporter |
|
|
UV Image Map when tiled only mirrors on one axis. |
postponed |
minor |
feature requests |
development |
Code |
|
|
add a checkbox for computer's shutdown when render is finished |
postponed |
minor |
feature requests |
0.1.2-beta1 |
Qt GUI |
Grafiks |
|
Yafray edgetex |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Code |
|
|
Let emitting textures shoot photons for caustics |
postponed |
minor |
feature requests |
development |
Code |
|
|
blender's map input nor |
postponed |
normal |
feature requests |
development |
Code |
subcomandante |
|
Spefici Car Paint shader |
postponed |
normal |
feature requests |
development |
Code |
|
|
Ray depth setting |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Code |
|
|
Physical camera |
postponed |
minor |
feature requests |
0.1.2-beta1 |
Code |
|
|
contrast/brightness |
postponed |
normal |
feature requests |
development |
Blender Exporter |
|
|
Allow glass to have a white absorption color. |
postponed |
normal |
feature requests |
development |
Code |
|
|
YafaRay XML batch rendering |
postponed |
normal |
feature requests |
development |
Code |
|
|
ability to add all data from Yafaray render settings |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Blender Exporter |
Sandking |
|
Shader parameters to become map-able |
postponed |
normal |
feature requests |
development |
Code |
|
|
Blend procedural texture support |
postponed |
minor |
feature requests |
development |
Code |
subcomandante |
|
emit material doesn't emit light in photon maping |
postponed |
normal |
feature requests |
development |
Code |
|
|
Add built-in tonemapping |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Code |
|
|
YR render perspective doesn't match with BI render |
postponed |
minor |
feature requests |
development |
Blender Exporter |
|
|
blender's map input win |
postponed |
normal |
feature requests |
development |
Code |
subcomandante |
|
Visible Sun Light |
postponed |
minor |
feature requests |
development |
Code |
|
|
Problem with set smooth / set solid |
postponed |
normal |
feature requests |
0.1.2-beta1 |
Code |
|