Issues for YafaRay

Summary Statussort icon Priority Category Version Component Replies Last updated Assigned to
No attenuation for portals lights active normal feature requests development Code 7 42 weeks 5 days
Mikk TSpace Normal shader active normal feature requests development Code 7 30 weeks 6 days David Bluecame
Light emitting particles and photon mapping active normal bug reports development Code 1 4 years 7 weeks
Car Paint shader active normal feature requests development Code 5 28 weeks 6 days David Bluecame
Sub Surface Scattering active normal feature requests development Code 4 30 weeks 6 days David Bluecame
IndexOB not working as expected active normal feature requests development Code 4 6 weeks 4 days David Bluecame
SPPM wrong glass refraction active normal bug reports development Code 8 6 weeks 5 days David Bluecame
GGX shader for YafaRay active normal feature requests development Code 2 25 weeks 7 hours David Bluecame
Add vertices normal active normal feature requests development Code 3 30 weeks 6 days David Bluecame
Sun disk on mirror component active minor feature requests development Code 4 25 weeks 7 hours David Bluecame
Dark edge around glossy material active normal bug reports development Code 8 30 weeks 6 days David Bluecame
Visible Sun Light active minor feature requests development Code 2 24 weeks 5 days David Bluecame
Problem with set smooth / set solid active normal feature requests development Code 6 30 weeks 6 days David Bluecame
Samples per material active normal feature requests development Code 1 6 weeks 1 day David Bluecame
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 1 year 18 weeks David Bluecame
Meshlight with texture. active normal feature requests development Code 1 7 weeks 2 days David Bluecame
Exponent mapping weird results active normal bug reports development Code 1 25 weeks 6 hours David Bluecame
Better adaptive sampling in dark areas active normal feature requests development Code 19 1 week 5 days David Bluecame
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 51 weeks
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 51 weeks Ukko
never resample background postponed minor feature requests 0.1.2-beta1 Code 1 4 years 51 weeks
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 31 weeks
emit material doesn't emit light in photon maping postponed normal feature requests development Code 4 4 years 7 weeks
Displacement feature postponed normal feature requests development Code 1 1 year 20 weeks
Let emitting textures shoot photons for caustics postponed minor feature requests development Code 1 4 years 51 weeks
YafaRay XML batch rendering postponed normal feature requests development Code 3 4 years 9 weeks
Raytraced/Geometry Motion Blur and Motion Blurred Shadows postponed critical feature requests 0.1.2-beta1 Code 4 4 years 51 weeks
Physical camera postponed minor feature requests 0.1.2-beta1 Code 4 4 years 48 weeks
Ray ordering the easy way postponed normal feature requests development Code 1 1 year 20 weeks
PBR Texture support needs review critical feature requests development Code 29 26 weeks 1 day David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 34 weeks 9 hours David Bluecame
Improved stenciling needs review normal feature requests development Code 3 6 weeks 6 days David Bluecame
Improved Material previs. needs review normal feature requests development Blender Exporter 18 24 weeks 2 days David Bluecame
MipMaps problem needs review normal bug reports development Code 6 30 weeks 6 days
Final gather pass for SPPM needs review normal feature requests development Code 3 6 weeks 5 days
Blender exporter library error "file too short" needs work normal bug reports development Blender Exporter 5 1 day 17 hours David Bluecame
Volume Region: wrong attenuation calculation in some cases ready to commit normal bug reports development Code 1 1 day 7 hours David Bluecame
Yafray edgetex ready to commit normal feature requests development Code 7 1 day 17 hours David Bluecame
Glass not realistic enough ready to commit normal bug reports development Code 1 1 day 7 hours David Bluecame
Blend material: memory allocation bug ready to commit critical bug reports development Code 2 1 day 17 hours David Bluecame
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