Issues for YafaRay

Summary Status Prioritysort icon Category Version Component Replies Last updated Assigned to
Bidirectional - World Background problems active critical bug reports development Code 0 25 min 37 sec David Bluecame
Raytraced/Geometry Motion Blur and Motion Blurred Shadows postponed critical feature requests 0.1.2-beta1 Code 4 4 years 23 weeks
PBR Texture support needs review critical feature requests development Code 27 16 hours 52 min David Bluecame
World Background IBL texture incorrect fixed critical bug reports development Code 7 6 days 12 hours David Bluecame
Resume Scene Option and Bidirectional Algorithm postponed critical feature requests 0.1.2-beta1 Code 1 4 years 23 weeks
contrast/brightness active normal feature requests development Blender Exporter 3 2 weeks 3 days David Bluecame
Better tile rendering performance postponed normal feature requests development Code 2 2 weeks 4 days
Progressive adaptive sampling fixed normal feature requests development Code 16 1 week 18 hours David Bluecame
Problem with set smooth / set solid active normal feature requests development Code 6 2 weeks 3 days David Bluecame
Standalone releases postponed normal feature requests development Code 5 2 weeks 3 days David Bluecame
Ray ordering the easy way postponed normal feature requests development Code 1 43 weeks 5 days
Sub Surface Scattering active normal feature requests development Code 4 2 weeks 3 days David Bluecame
Add vertices normal active normal feature requests development Code 3 2 weeks 3 days David Bluecame
Ray depth setting postponed normal feature requests 0.1.2-beta1 Code 2 3 years 37 weeks
Blender crash with blend materials active normal bug reports development Code 10 42 weeks 5 days
Soft spotlight is to dark active normal bug reports development Code 0 2 years 27 weeks
A mean to resample the scene once the initially specified passes are finished postponed normal feature requests development Code 1 4 years 23 weeks
Dark edge around glossy material active normal bug reports development Code 8 2 weeks 3 days David Bluecame
Photon map saving postponed normal feature requests development Code 1 4 years 23 weeks
Final gather pass for SPPM needs more infos normal feature requests development Code 1 20 weeks 5 days
redundant "No RGB" setting for scalar blend materials maps active normal bug reports development Blender Exporter 2 2 weeks 3 days David Bluecame
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 23 weeks
ability to add all data from Yafaray render settings postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 23 weeks Sandking
Car Paint shader active normal feature requests development Code 5 3 days 23 hours David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 5 weeks 4 days David Bluecame
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 23 weeks Ukko
DL background sampling black dots fixed normal bug reports development Code 4 6 days 12 hours David Bluecame
Improved stenciling active normal feature requests development Code 2 3 weeks 9 hours David Bluecame
YafaRay XML batch rendering postponed normal feature requests development Code 3 3 years 32 weeks
blender's map input nor fixed normal feature requests development Code 6 1 week 5 days David Bluecame
Crop on border render postponed normal feature requests development Blender Exporter 1 42 weeks 5 days
Yafray edgetex active normal feature requests development Code 3 2 weeks 3 days David Bluecame
Improved Material previs. active normal feature requests development Blender Exporter 14 1 hour 23 min David Bluecame
Displacement feature postponed normal feature requests development Code 1 44 weeks 3 days
Dispersion "too strong" and behaving weird postponed normal bug reports development Code 2 3 years 37 weeks
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 42 weeks 14 hours David Bluecame
No attenuation for portals lights active normal feature requests development Code 7 14 weeks 2 days
Ability to disable caustic photons for all light sources postponed normal feature requests development Code 1 4 years 23 weeks
Mikk TSpace Normal shader active normal feature requests development Code 7 2 weeks 3 days David Bluecame
Add built-in tonemapping postponed normal feature requests 0.1.2-beta1 Code 1 4 years 23 weeks
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 2 weeks
smart ibl on yafaray active normal feature requests development Code 3 1 hour 18 min David Bluecame
Light emitting particles and photon mapping active normal bug reports development Code 1 3 years 31 weeks
Better adaptive sampling in dark areas needs review normal tasks development Code 8 1 hour 21 min David Bluecame
emit material doesn't emit light in photon maping postponed normal feature requests development Code 4 3 years 31 weeks
Rough glass isn't working properly in blend material active normal bug reports development Code 3 42 weeks 6 days
MipMaps problem needs review normal bug reports development Code 6 2 weeks 3 days
NameError: name 'Vector' is not defined - when adding an Area light fixed normal bug reports development Blender Exporter 2 6 days 12 hours David Bluecame
Real-Time preview for Darktide Sunsky postponed normal feature requests development Blender Exporter 1 3 years 37 weeks
animation output naming conention postponed minor feature requests development Blender Exporter 1 42 weeks 6 days
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