Issues for YafaRay

Summary Status Priority Category Version Componentsort icon Replies Last updated Assigned to
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 42 weeks
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 42 weeks Ukko
redundant "No RGB" setting for scalar blend materials maps active normal bug reports development Blender Exporter 2 21 weeks 5 days David Bluecame
contrast/brightness active normal feature requests development Blender Exporter 3 21 weeks 5 days David Bluecame
Improved Material previs. needs review normal feature requests development Blender Exporter 18 15 weeks 1 day David Bluecame
Animation output naming convention ready to commit minor feature requests development Blender Exporter 2 11 weeks 1 day David Bluecame
Yafray edgetex active normal feature requests development Code 3 21 weeks 5 days David Bluecame
Better tile rendering performance ready to commit normal feature requests development Code 3 13 weeks 1 day David Bluecame
PBR Texture support needs review critical feature requests development Code 29 17 weeks 16 hours David Bluecame
Exponent mapping weird results active normal bug reports development Code 1 15 weeks 6 days David Bluecame
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 1 year 9 weeks David Bluecame
Cannot load textures with non-ascii characters in Windows ready to commit minor bug reports development Code 1 12 weeks 1 day David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 24 weeks 6 days David Bluecame
Add vertices normal active normal feature requests development Code 3 21 weeks 5 days David Bluecame
Soft spotlight is to dark ready to commit normal bug reports development Code 1 16 weeks 8 hours David Bluecame
Ray ordering the easy way postponed normal feature requests development Code 1 1 year 10 weeks
Sun disk on mirror component active minor feature requests development Code 4 15 weeks 6 days David Bluecame
Ability to disable caustic photons for all light sources ready to commit normal feature requests development Code 2 15 weeks 6 days David Bluecame
Dark edge around glossy material active normal bug reports development Code 8 21 weeks 5 days David Bluecame
Photon map saving ready to commit normal feature requests development Code 5 11 weeks 1 day David Bluecame
Rough glass isn't working properly in blend material ready to commit normal bug reports development Code 5 15 weeks 4 days David Bluecame
Blend procedural texture support postponed minor feature requests development Code 1 4 years 42 weeks subcomandante
Visible Sun Light active minor feature requests development Code 2 15 weeks 4 days David Bluecame
UV Image Map when tiled only mirrors on one axis. ready to commit minor feature requests development Code 5 15 weeks 5 days David Bluecame
Raytraced/Geometry Motion Blur and Motion Blurred Shadows postponed critical feature requests 0.1.2-beta1 Code 4 4 years 42 weeks
ability to add all data from Yafaray render settings ready to commit normal feature requests development Code 4 13 weeks 2 days David Bluecame
Physical camera postponed minor feature requests 0.1.2-beta1 Code 4 4 years 39 weeks
Problem with set smooth / set solid active normal feature requests development Code 6 21 weeks 5 days David Bluecame
Black spots when rendering semi-transparent blend material ready to commit normal bug reports development Code 5 13 weeks 2 days David Bluecame
SPPM wrong glass refraction active normal bug reports development Code 7 7 weeks 4 days David Bluecame
Sub Surface Scattering active normal feature requests development Code 4 21 weeks 5 days David Bluecame
Better adaptive sampling in dark areas ready to commit normal feature requests development Code 16 2 weeks 6 days David Bluecame
MipMaps problem needs review normal bug reports development Code 6 21 weeks 5 days
GGX shader for YafaRay active normal feature requests development Code 2 15 weeks 6 days David Bluecame
Standalone releases ready to commit normal feature requests development Code 6 5 weeks 6 days David Bluecame
Final gather pass for SPPM needs review normal feature requests development Code 2 11 weeks 1 day
No attenuation for portals lights active normal feature requests development Code 7 33 weeks 4 days
Ray depth setting ready to commit normal feature requests development Code 4 17 weeks 6 days David Bluecame
Displacement feature postponed normal feature requests development Code 1 1 year 11 weeks
Mikk TSpace Normal shader active normal feature requests development Code 7 21 weeks 5 days David Bluecame
A mean to resample the scene once the initially specified passes are finished ready to commit normal feature requests development Code 2 5 weeks 6 days David Bluecame
Let emitting textures shoot photons for caustics postponed minor feature requests development Code 1 4 years 42 weeks
smart ibl on yafaray active normal feature requests development Code 4 17 weeks 2 days David Bluecame
Invasive Draw Params badge ready to commit normal feature requests development Code 8 13 weeks 2 days David Bluecame
YafaRay XML batch rendering postponed normal feature requests development Code 3 3 years 52 weeks
Light emitting particles and photon mapping active normal bug reports development Code 1 3 years 50 weeks
never resample background postponed minor feature requests 0.1.2-beta1 Code 1 4 years 42 weeks
Car Paint shader active normal feature requests development Code 5 19 weeks 5 days David Bluecame
No invasive, more comprehensive render settings badge ready to commit normal feature requests development Code 4 13 weeks 2 days David Bluecame
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 21 weeks
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