Issues for YafaRay

Summary Status Priority Category Version Componentsort icon Replies Last updated Assigned to
Improved Material previs. needs review normal feature requests development Blender Exporter 18 11 weeks 1 day David Bluecame
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 38 weeks
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 38 weeks Ukko
Animation output naming convention ready to commit minor feature requests development Blender Exporter 2 7 weeks 1 day David Bluecame
redundant "No RGB" setting for scalar blend materials maps active normal bug reports development Blender Exporter 2 17 weeks 5 days David Bluecame
contrast/brightness active normal feature requests development Blender Exporter 3 17 weeks 5 days David Bluecame
Better tile rendering performance ready to commit normal feature requests development Code 3 9 weeks 1 day David Bluecame
Physical camera postponed minor feature requests 0.1.2-beta1 Code 4 4 years 35 weeks
Problem with set smooth / set solid active normal feature requests development Code 6 17 weeks 5 days David Bluecame
Cannot load textures with non-ascii characters in Windows ready to commit minor bug reports development Code 1 8 weeks 1 day David Bluecame
SPPM wrong glass refraction active normal bug reports development Code 7 3 weeks 4 days David Bluecame
MipMaps problem needs review normal bug reports development Code 6 17 weeks 5 days
Sub Surface Scattering active normal feature requests development Code 4 17 weeks 5 days David Bluecame
Soft spotlight is to dark ready to commit normal bug reports development Code 1 12 weeks 9 hours David Bluecame
GGX shader for YafaRay active normal feature requests development Code 2 11 weeks 6 days David Bluecame
Final gather pass for SPPM needs review normal feature requests development Code 2 7 weeks 1 day
Ability to disable caustic photons for all light sources ready to commit normal feature requests development Code 2 11 weeks 6 days David Bluecame
No attenuation for portals lights active normal feature requests development Code 7 29 weeks 4 days
Displacement feature postponed normal feature requests development Code 1 1 year 7 weeks
Photon map saving ready to commit normal feature requests development Code 5 7 weeks 1 day David Bluecame
Mikk TSpace Normal shader active normal feature requests development Code 7 17 weeks 5 days David Bluecame
Let emitting textures shoot photons for caustics postponed minor feature requests development Code 1 4 years 38 weeks
Rough glass isn't working properly in blend material ready to commit normal bug reports development Code 5 11 weeks 4 days David Bluecame
smart ibl on yafaray active normal feature requests development Code 4 13 weeks 2 days David Bluecame
YafaRay XML batch rendering postponed normal feature requests development Code 3 3 years 48 weeks
UV Image Map when tiled only mirrors on one axis. ready to commit minor feature requests development Code 5 11 weeks 5 days David Bluecame
Light emitting particles and photon mapping active normal bug reports development Code 1 3 years 46 weeks
never resample background postponed minor feature requests 0.1.2-beta1 Code 1 4 years 38 weeks
ability to add all data from Yafaray render settings ready to commit normal feature requests development Code 4 9 weeks 2 days David Bluecame
Car Paint shader active normal feature requests development Code 5 15 weeks 5 days David Bluecame
Black spots when rendering semi-transparent blend material ready to commit normal bug reports development Code 5 9 weeks 2 days David Bluecame
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 17 weeks
Improved stenciling active normal feature requests development Code 2 18 weeks 2 days David Bluecame
Wild pixels in IBL sampling needs review normal feature requests development Code 2 11 weeks 5 days David Bluecame
Better adaptive sampling in dark areas ready to commit normal feature requests development Code 15 5 weeks 4 days David Bluecame
emit material doesn't emit light in photon maping postponed normal feature requests development Code 4 3 years 46 weeks
PBR Texture support needs review critical feature requests development Code 29 13 weeks 16 hours David Bluecame
Yafray edgetex active normal feature requests development Code 3 17 weeks 5 days David Bluecame
Standalone releases ready to commit normal feature requests development Code 6 1 week 6 days David Bluecame
Exponent mapping weird results active normal bug reports development Code 1 11 weeks 6 days David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 20 weeks 6 days David Bluecame
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 1 year 5 weeks David Bluecame
Ray depth setting ready to commit normal feature requests development Code 4 13 weeks 6 days David Bluecame
Add vertices normal active normal feature requests development Code 3 17 weeks 5 days David Bluecame
Ray ordering the easy way postponed normal feature requests development Code 1 1 year 6 weeks
A mean to resample the scene once the initially specified passes are finished ready to commit normal feature requests development Code 2 1 week 6 days David Bluecame
Sun disk on mirror component active minor feature requests development Code 4 11 weeks 6 days David Bluecame
Invasive Draw Params badge ready to commit normal feature requests development Code 8 9 weeks 2 days David Bluecame
Dark edge around glossy material active normal bug reports development Code 8 17 weeks 5 days David Bluecame
Blend procedural texture support postponed minor feature requests development Code 1 4 years 38 weeks subcomandante
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