Issues for YafaRay

Summary Status Priority Category Version Component Repliessort icon Last updated Assigned to
Light emitting particles and photon mapping active normal bug reports development Code 1 3 years 44 weeks
Soft spotlight is to dark ready to commit normal bug reports development Code 1 10 weeks 1 day David Bluecame
Cannot load textures with non-ascii characters in Windows ready to commit minor bug reports development Code 1 6 weeks 2 days David Bluecame
Displacement feature postponed normal feature requests development Code 1 1 year 5 weeks
Blend procedural texture support postponed minor feature requests development Code 1 4 years 36 weeks subcomandante
never resample background postponed minor feature requests 0.1.2-beta1 Code 1 4 years 36 weeks
Exponent mapping weird results active normal bug reports development Code 1 10 weeks 2 hours David Bluecame
Let emitting textures shoot photons for caustics postponed minor feature requests development Code 1 4 years 36 weeks
Ray ordering the easy way postponed normal feature requests development Code 1 1 year 5 weeks
Final gather pass for SPPM needs review normal feature requests development Code 2 5 weeks 2 days
Ability to disable caustic photons for all light sources ready to commit normal feature requests development Code 2 10 weeks 3 hours David Bluecame
Wild pixels in IBL sampling needs review normal feature requests development Code 2 9 weeks 6 days David Bluecame
Option to include caustic photons in final gather rather than rendered separately. postponed normal feature requests 0.1.2-beta1 Blender Exporter 2 4 years 36 weeks
redundant "No RGB" setting for scalar blend materials maps active normal bug reports development Blender Exporter 2 15 weeks 6 days David Bluecame
A mean to resample the scene once the initially specified passes are finished ready to commit normal feature requests development Code 2 2 hours 45 min David Bluecame
Visible Sun Light active minor feature requests development Code 2 9 weeks 5 days David Bluecame
GGX shader for YafaRay active normal feature requests development Code 2 10 weeks 2 hours David Bluecame
Animation output naming convention ready to commit minor feature requests development Blender Exporter 2 5 weeks 2 days David Bluecame
Improved stenciling active normal feature requests development Code 2 16 weeks 2 days David Bluecame
Yafray edgetex active normal feature requests development Code 3 15 weeks 6 days David Bluecame
Better tile rendering performance ready to commit normal feature requests development Code 3 7 weeks 2 days David Bluecame
Support for multiple UV-layouts postponed normal feature requests development Blender Exporter 3 4 years 36 weeks Ukko
YafaRay XML batch rendering postponed normal feature requests development Code 3 3 years 46 weeks
contrast/brightness active normal feature requests development Blender Exporter 3 15 weeks 6 days David Bluecame
Add vertices normal active normal feature requests development Code 3 15 weeks 6 days David Bluecame
No invasive, more comprehensive render settings badge ready to commit normal feature requests development Code 4 7 weeks 3 days David Bluecame
Bake Render of UV to Image postponed normal feature requests development Code 4 3 years 16 weeks
ability to add all data from Yafaray render settings ready to commit normal feature requests development Code 4 7 weeks 3 days David Bluecame
Self shadowing problems 64 bit Windows build needs review normal bug reports development Code 4 19 weeks 5 hours David Bluecame
Ray depth setting ready to commit normal feature requests development Code 4 11 weeks 6 days David Bluecame
Sub Surface Scattering active normal feature requests development Code 4 15 weeks 6 days David Bluecame
Sun disk on mirror component active minor feature requests development Code 4 10 weeks 2 hours David Bluecame
Raytraced/Geometry Motion Blur and Motion Blurred Shadows postponed critical feature requests 0.1.2-beta1 Code 4 4 years 36 weeks
Physical camera postponed minor feature requests 0.1.2-beta1 Code 4 4 years 33 weeks
smart ibl on yafaray active normal feature requests development Code 4 11 weeks 3 days David Bluecame
emit material doesn't emit light in photon maping postponed normal feature requests development Code 4 3 years 44 weeks
Black spots when rendering semi-transparent blend material ready to commit normal bug reports development Code 5 7 weeks 3 days David Bluecame
Photon map saving ready to commit normal feature requests development Code 5 5 weeks 2 days David Bluecame
Car Paint shader active normal feature requests development Code 5 13 weeks 6 days David Bluecame
UV Image Map when tiled only mirrors on one axis. ready to commit minor feature requests development Code 5 9 weeks 6 days David Bluecame
Rough glass isn't working properly in blend material ready to commit normal bug reports development Code 5 9 weeks 5 days David Bluecame
Problem with set smooth / set solid active normal feature requests development Code 6 15 weeks 6 days David Bluecame
Standalone releases ready to commit normal feature requests development Code 6 2 hours 41 min David Bluecame
MipMaps problem needs review normal bug reports development Code 6 15 weeks 6 days
No attenuation for portals lights active normal feature requests development Code 7 27 weeks 5 days
SPPM wrong glass refraction active normal bug reports development Code 7 1 week 5 days David Bluecame
Mikk TSpace Normal shader active normal feature requests development Code 7 15 weeks 6 days David Bluecame
Invasive Draw Params badge ready to commit normal feature requests development Code 8 7 weeks 3 days David Bluecame
Dark edge around glossy material active normal bug reports development Code 8 15 weeks 6 days David Bluecame
YafaRay texture alpha inverted respect to Blender texture alpha active normal feature requests development Code 10 1 year 3 weeks David Bluecame
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