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YafaRay tests

Post here general questions about usage of YafaRay and about the Blender Exporter UI

YafaRay tests

Post Wed Sep 20, 2006 8:24 pm

Hello, richie ask me to compile Yafaray, I finally arrived with the help of Lynx3D

There is no installer, you have to create a key in the registry.
extract the archive in the blender 2.42a directory, you will have blender4yafaray.exe and a new directory yafaray.
Open regedit and go to:
HKEY_LOCAL_MACHINE\SOFTWARE
Now 2 possibilities :
- you don't have yafray installed from yafray installer:
Right click on Software and do New, key (I have a french regedit, I think the menu says new and key) and call the new key YafRay Team now go to the explication below.
- you have yafray installed from yafray installer or you add manually the key Yafray Team
you have the key YafRay Team, click right button on it and do New, key , call the new key Yafaray

Select Yafaray and in the right window click right button and do New, String value, call the new key InstallDir double click on it and put the directory where you have the 2 plugins yafarayplugin.dll and yafraycore.dll
My key in the registry is (you can save this in yafaray.reg, changing my directory (with \\ instead of \) and merge it:

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\YafRay Team\Yafaray]
"InstallDir"="d:\\programmes\\Yafaray\\"


Normally now you can use blender4yafaray.
Important, yafaray works only when XML is disabled and this is experimental.
Last edited by lguillaume on Thu Oct 05, 2006 2:17 pm, edited 4 times in total.
lguillaume
 
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Post Wed Sep 20, 2006 10:03 pm

lguillaume
 
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Post Thu Sep 21, 2006 12:24 pm

Good Good!!!

Now Let's try :-)
Brothers, what we do in life... echoes in eternity!!
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draw
 
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Post Wed Sep 27, 2006 9:29 pm

New Yafaray:

exporter update:
- fixed some windows errors
- added experimental export of HDR background with IBL
- added experimental export of bump textures (though only bump OR color are exported)
- updated a few changed parameters...

Uh...hundreds of little changes
- blenderMat now inherits from nodeMat too (removed some duplicate code, but not all yet)
- cleaned up the whole shader stuff a bit
- first try at bump mapping, though only works with UV mapping so far
- fixed more stupid bugs in integrators
- various cleanups like excessive debug output etc.
- some windows fixes (buffer.h)

Downloads for windows : http://blendertestbuilds.de/index.php?d ... ay/060927/
You need to correct regedit like in others post, no installation.
lguillaume
 
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Post Fri Sep 29, 2006 9:59 am

New Yafaray installer : http://blendertestbuilds.de/index.php?dir=Testbuilds/Blender/Windows/lguillaume/Blender_yafaray/060929/&file=Yafaray%20setup.exe

Blender4yafaray with sculpt mode patch compressed with 7zip (2.38MB) or zip (3.18MB)

The installer set the registry correctly.
lguillaume
 
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Post Sun Oct 01, 2006 12:12 pm

lguillaume wrote:New Yafaray installer : http://blendertestbuilds.de/index.php?dir=Testbuilds/Blender/Windows/lguillaume/Blender_yafaray/060929/&file=Yafaray%20setup.exe

Blender4yafaray with sculpt mode patch compressed with 7zip (2.38MB) or zip (3.18MB)

The installer set the registry correctly.


Thank you lguillaume,this is really great news :o I tested it just now,very cool!
questions:Can we get sss and reflectionBlur lastly in Blender setting?It is difficult editing external XML file.
The light can't through the glass all the same:(

:P Can it do composite after yafaray rendering automatically?

keep it up
Sorry for my bad English-_-b
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deathblood
 
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Post Sun Oct 01, 2006 1:23 pm

Deathblood, sss and reflectionBlur is for Yafray, he compilation I made is for testing Yafaray.

For composite, I don't know, give it a try.

New version of blender and yafaray:

I remove XML button and put two buttons : Yafray and Yafaray.
Note: Uninstall last Yafaray if you have one, I will look into Inno setup to make automatic uninstall/install.

Yet more change of class hierarchy...
textureImage_t now is an abstract base class whose factory decides which
kind of texture is actually needed. RGBE textures now also use the
interpolation code of image texture. However the exposure adjust is dead
currently...
Oh and don't forget to delete the old rgbe_texture plugin before
installing this revision.
Fixed some some desctructor related bug with the last hierarchy change
Added some more modes to the mix node (9 in total now, copied from
blender :P)

exporter update
changes throughout the whole export files this time, albeit with little
effect to functionality...in theory it's even faster now.
totally forgot the UVs still got exported flipped in v-direction.
added first try at exporting shader nodes (which cause those changes),
but to be actually usefull, blender really should have proper mapping
within texture nodes...lot of guesstimating here.

Download :
Blender nad Yafaray can be found at http://blendertestbuilds.de/index.php?d ... ay/061001/
Copy blender4yafaray.exe in your blender directory
lguillaume
 
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Post Sun Oct 01, 2006 5:37 pm

lguillaume: Why are you copying the change logs? They are not aimed at users really, people having no idea about the structure only keep interpreting stuff into them...
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Post Thu Oct 05, 2006 2:16 pm

Lynx wrote:lguillaume: Why are you copying the change logs? They are not aimed at users really, people having no idea about the structure only keep interpreting stuff into them...

At beggining I copy the log to show what is changing in code, so what functionnality Yaf(a)ray, but now I understand what you mean, I remove the log.

New in Yaf(a)ray : spotlight.
I change the software to create the installer, you have to uninstall the last Yaf(a)ray, but in future, normally you don't have to do uninstall(I hope)

The installer install blender4yafaray in the blender 2.42a directory, Yaf(a)ray in the directory you choose, and create shortcut in startmenu to open blender4yafaray.Exe, the wiki of Yaf(a)ray or to uninstall.
lguillaume
 
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Post Fri Dec 22, 2006 4:15 am

@lguillaume: sorry to ask this, but when you tell us to modify reg keys, should we use the word "yafaray" as you're writing it, or "yafray"?

If using the wrong one we'll end up with a non-working yafray system.

thanks in advance.
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afecelis
 
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Post Fri Dec 22, 2006 6:18 am

sounds fun but what about us poor wings users? :cry:
schimalec
 
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Post Fri Dec 22, 2006 10:55 am

@afecelis: The registry path is "Yafaray", to not interfere with existing installs of official releases, and i thought the installer does itself now anyway...

But lguillaume hasn't updated the build since a while, however currently it won't compile anyway because the blender guys refactored yet more structures...

@schimalec: i don't know, ask someone to update the wings export?
The new XML format works for most basic stuff, but i admittedly prefer to directly attach properties in blender now, thanks to the new ID Properties...
Lynx
 
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Post Wed Dec 27, 2006 4:15 pm

Ok after some talk with Lynx on IRC, I finally arrived to do a compilation.

You can found the compilation for windows in:
zip format 9.11MB or 7zip format 6.71MB

Normally in the archive you have blender with all DLL and a setup for yafaray.
lguillaume
 
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Post Wed Dec 27, 2006 5:47 pm

lguillaume, can I use the yafaray with wings3d. is there s standalone yafaray.exe ?
Hassan
 
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Post Thu Dec 28, 2006 3:35 am

Blender4yafaray.exe don't want to be loaded !

"Application setting are not correct, please reinstall the application"

:-/
Adrien
 
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