BRDF DIFUSSE MODELS:
Minnaert. It is called the moon shader. It performs back reflection.
Good for porous sufaces and ones covered in dust such as oxides, brushed metals, sandstone, unfinished wood, concrete.
Toon.
Oren-Nayar. Fuzzy surfaces like cloth, wood, skin, velvet.
Lambert. Called the perfect diffuser. Good for plastics, artificial materials and polished marble.
BRDF SPECULAR MODELS:
Wardiso. Anisotropic. Highlights more defined.
Toon.
Blinn. Very similar to Phong, althought the highlight shape is more round in tangent areas and has got a cleaner look.
Phong. Glossy paints, plastics, laquers, polished metals, polymers.
Cook-torrance:
- Higher glossiness settings: car finishes, glass, water, chrome
- Lower glossiness settings: unpolished metals, frosted glass.
- Diffused highlights: Wood, stone, skin.





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<p x="0.027043"...Return to YafRay 0.0.9 Questions (Archived)
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