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Speed differences

General questions related with the YafaRay Project, 3D computer graphics and about this site.

Re: Speed differences

Post Wed Apr 20, 2011 11:09 pm

loh wrote:...I did some testing using number of resampled pixels as a measure of quality...

... so that the number of resampled pixels would be the same for both...

loh.. the difference is not in the Anti aliasing samples but in Path samples. My test after 3 render passes with same AA settings for yafaray 0.1.2 and 0.1.1

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Re: Speed differences

Post Thu Apr 21, 2011 3:47 am

So does that supersampling strategy also correct for photon mapping? I mean, do I need less FG samples for clean result comparing with 0.1.1?
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Re: Speed differences

Post Thu Apr 21, 2011 6:57 am

Great comparison, condar! Thank you! I'll try to do somethig similiar when i get some free time!
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Re: Speed differences

Post Sun Apr 24, 2011 9:13 am

OK guys...general question...
What kind of Yafa is better for my interior design results?.... using Photon map , sometime, when I have taste for neverending story used Path :) /use google translate

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Re: Speed differences

Post Wed Apr 27, 2011 6:03 pm

Very interesting...
In big scenes I get crash when Transparent shadows = On.
Yaroslav Lebidko.
Interior, lighting design. Architecture visualization.
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Re: Speed differences

Post Thu Apr 28, 2011 3:13 am

It seem that the 1.2 use more Ram than the 1.1. Each time I render a file of more than 103 mb it crash but on 1.1 it is stable. I test it on 2.49 with 1.2 and 2.57 with 1.2 yafaray and both are crashing blender. But with 1.1 on 2.49 its ok.

Win 7 32 bit
nvidia 9800 gt 512
4 gb ram
core 2
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Re: Speed differences

Post Thu Apr 28, 2011 5:49 am

this is not a thread to report bugs about yafaray 012
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