View topic - arquitecto

arquitecto

From January 5th to February 28st 0:00 GMT, 2011

arquitecto

Post Wed Jan 19, 2011 3:18 pm

:)
Hi!
I am an architect and I work on an architect's studio called Utopia arquitecto's in Portugal and of course I want to participate! 8)
Here is my first try.
Photon mapping kicking in behind with a lot of photons shot from each lamp.
Darktide sunsky for the bakground with night scene on. :?
Very low anti aliasing for now... :(
I am also having trouble putting subsurf on the water...
I am thinking of putting some dof and a texture over the moon.
The moon is a lamp with radius of 10 placed exactly on a previous sun that I used to calculate darktide sky, but I will put over it a transparent sphere with a texture to simulate the moon perfectly.
I am in love with yafaray photon mapping!
That's why I made a night scene just to prove yafaray potencial!
And its so breaking fast!
So common guys participate on this!
And comments, critics and tips are welcome! :D

I also add that I will not make any post pro. I am thinking of sending the image with yafaray's comments! Just to show my appreciation to the yafaray team! :wink:
predios.jpg
arquitecto
Arquitecto can be contacted here:
Arquitectos
Arquitecto
 
Posts: 249
Joined: Mon Jul 27, 2009 8:42 am
Location: Portugal

Re: arquitecto

Post Mon Feb 07, 2011 3:03 pm

Hi!
Doesn't seem a lot of feedback and success for the last image right?
:D
O.K. I will try this one?
Is it cooler?
If you think you can improve it just use the blend file here!
It can be your image too for the contest!
I just want to learn !
So please do what YOU WANT with the blend file.
Just do it good and share your knowledge!
predios.jpeg
arquitecto 2nd version


Download the source here:
predios.7z
arquitecto blend file
(1.75 MiB) Downloaded 271 times


Its so sad to be alone in a lost thread!... :cry:
:lol:
Arquitecto can be contacted here:
Arquitectos
Arquitecto
 
Posts: 249
Joined: Mon Jul 27, 2009 8:42 am
Location: Portugal

Re: arquitecto

Post Mon Feb 07, 2011 6:30 pm

Hi, your image is nice, but there are aliasing problems with specular highlights and smoothing problems on water. I suppose that the water is glass?

I also suggest you to optimize on speed (raydepth & shadowdepth is too high, and the water is dark anyway) - because considering render time for your test version, you'll need 28 hours to render finals in 4megapixel res.
User avatar
_Mo_
 
Posts: 899
Joined: Fri Sep 11, 2009 8:58 am
Location: Slovenia

Re: arquitecto

Post Mon Feb 07, 2011 7:02 pm

Yafi
 
Posts: 51
Joined: Sun Feb 06, 2005 4:54 pm

Re: arquitecto

Post Tue Feb 08, 2011 1:36 pm

Hi _Mo_!
Thanks for that nice tip!
I will try to correct this anti aliasing issue.

Hi Yafi!
You are right!
Less displacement is definetly more correct.
I didnt used glossy on the water but it could also have a nice result.
Lets see if it doesn't slow the scene!

Any correction to the file or critics are always welcome! 8)
Arquitecto can be contacted here:
Arquitectos
Arquitecto
 
Posts: 249
Joined: Mon Jul 27, 2009 8:42 am
Location: Portugal

arquitecto

Post Wed Feb 23, 2011 5:12 pm

Hi, once again!
unfortunatly, I don't have good news and I am a bit stuck
I reduced displacement to half the size.
I changed the water to glossy with a low exponent and anisotropic reflections.
But it became so weird!
Can anybody help me?
Is this a bug isn't it?
predios.jpg
arquitecto
Arquitecto can be contacted here:
Arquitectos
Arquitecto
 
Posts: 249
Joined: Mon Jul 27, 2009 8:42 am
Location: Portugal

Re: arquitecto

Post Wed Feb 23, 2011 5:14 pm

the anisotropic components depend on mesh UV directions, and if you mesh is not correctly unwraped it can produce results like that
User avatar
Samo
 
Posts: 3105
Joined: Tue Dec 20, 2005 10:39 am
Location: Spain

Re: arquitecto

Post Wed Feb 23, 2011 5:15 pm

Arquitecto, in yafaray 0.1.1 you need to have uv mapping coordinates set on the model to use anisotropic glossy reflections.

Greetings from mexico...
Just Vampires Playing To Be Mortals...
---------{--<@
User avatar
DarkTide
 
Posts: 124
Joined: Mon Jan 17, 2005 11:57 pm
Location: México


Return to Winter 2011 Contest - Amazing Architecture



Who is online

Users browsing this forum: No registered users and 0 guests