victorphellipe wrote:Of course!
Thanks for help!
"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men."
victorphellipe wrote:This plane I add just to test if the problem is happening because the "real" floor, in layer 15, but I was wrong. Anyway, extruding the plane not work, the cloud continue. And the cloud is appearing on the wall too, behind the computer, and the wall is extruded.
I already try to increase the size of my scene, but not work... And I don't know if this maybe solve this problem!
, will I have to use PathTracing to render it?!
Thanks!
"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men."
That is the problem, I always modeled my scenes considering than 1 meter would be equal to 1 Blender Unit.IkariShinji wrote:if your photon size in Blender units is larger than the thickness of your walls in Blender units, light may leak through.
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