afecelis wrote:Thanks Umxprime. I was looking forward to this.
Downloading and testing.
afecelis wrote:Hi Umxprime,
Sorry for not replying any earlier, but now I had some time to test your build out.
I installed python 2.5.4 and compiled blender with this version, then I installed your latest rc3a dmg. It installs fine, without the problem I reported here.
http://www.yafaray.org/community/forum/ ... =13&t=2342
Then I try to launch yafaray from the "render" menu and when trying to load the UI i get a "Python script error: check console" message. However, I don't know how to launch blender from a terminal in OSx to try and check in the console what the error is. If you know how to launch blender from a shell please let me know to try it out.
Also, are you using official 2.5.4 python or activepython?
regards,
Alvaro F. Celis
What is your OS ? Why compiling Blender ? Why not downloading it from blender.org ?
Why installing python 2.5.4 ? OSX have 2.5.1 !
Important: YafaRay is compiled against Python 2.5.1-Apple, the pre-installed one! Don't install any other Python-version. Make sure you use the Blender Mac OS X version compiled with Python 2.5 (called "custom" at blender.org/downloads)
REMEMBER THIS IS A PYTHON 2.5.4 RELEASE, NOT A 2.5.1
You know how to compile Blender & you don't know how to launch it from terminal ?
I think i am missing something, but ... Here it is
afecelis wrote:Why installing python 2.5.4 ? OSX have 2.5.1 !
-Because you mention your build is for python 2.5.4, OsX 10.5.6 comes with 2.3 by default, and its the most sensitive operating system regarding to versions. As mentioned at yafaray's site, compilations both for blender and yafaray must match in the python they used, hence I downloaded and installed 2.5.4 to try to be compatible with your release, same reason why I compiled blender with the same python 2.5.4.
From yafaray's site:Important: YafaRay is compiled against Python 2.5.1-Apple, the pre-installed one! Don't install any other Python-version. Make sure you use the Blender Mac OS X version compiled with Python 2.5 (called "custom" at blender.org/downloads)
Yours is the same case, but with python 2.5.4.(rom your post):REMEMBER THIS IS A PYTHON 2.5.4 RELEASE, NOT A 2.5.1
afecelis wrote:You know how to compile Blender & you don't know how to launch it from terminal ?
I think i am missing something, but ... Here it is
No need for the irony there. I have to tell you, in the best of ways, your attitude is not the most helpful. I just started working with OsX and besides the Unix similarities there are things that are totally different. There's always something new to learn, and one of the best ways is asking. The problem is that some people don't have the patience to teach or share their "immeasurable wisdom".
Anyway, thanks for nothing.
Alvaro F. Celis
Compiled with Python version 2.5.4.
Checking for installed Python... got it!
ERROR: Importing yafqt failed, Qt GUI will NOT be available.
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "/Applications/Blender/blender.app/Contents/MacOS/./.blender/scripts/yafaray_ui.py", line 94, in <module>
import yaf_export
File "/usr/local/share/yafaray/blender/yaf_export.py", line 17, in <module>
import yafrayinterface
File "/usr/local/share/yafaray/blender/yafrayinterface.py", line 22, in <module>
import _yafrayinterface
ImportError: dlopen(/usr/local/share/yafaray/blender/_yafrayinterface.so, 2): Library not loaded: /usr/local/lib/libfreetype.6.dylib
Referenced from: /usr/local/lib/libyafaraycore.dylib
Reason: image not found
afecelis wrote:Ok, I finally had some time to boot back into MacOSX and gave it a try. I had no idea u could enter .app as if they were folders. I rand blender from a terminal and when launching the yafaray UI menu this is the being error reported:
- Code: Select all
Compiled with Python version 2.5.4.
Checking for installed Python... got it!
ERROR: Importing yafqt failed, Qt GUI will NOT be available.
Traceback (most recent call last):
File "<string>", line 1, in <module>
File "/Applications/Blender/blender.app/Contents/MacOS/./.blender/scripts/yafaray_ui.py", line 94, in <module>
import yaf_export
File "/usr/local/share/yafaray/blender/yaf_export.py", line 17, in <module>
import yafrayinterface
File "/usr/local/share/yafaray/blender/yafrayinterface.py", line 22, in <module>
import _yafrayinterface
ImportError: dlopen(/usr/local/share/yafaray/blender/_yafrayinterface.so, 2): Library not loaded: /usr/local/lib/libfreetype.6.dylib
Referenced from: /usr/local/lib/libyafaraycore.dylib
Reason: image not found
regards,
INFO: Adding Texture: Tex type IMAGE: /Users/sasha/Documents/BlenderWorks/MyWork/book.jpg
error: don't know how to create texture of type 'image'!
INFO: Adding Material: Material
added ShaderNode 'diff_layer0'! (0x19295dc0)
warning: no element type given; assuming shader node
[ERROR]: texture '0x192d87b8' does not exist![ERROR]: no shader node was constructed by plugin 'texture_mapper'!
creating nodes failed!
added Material 'Material' (shinydiffusemat)!
added object 'Sphere1' (sphere)!
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