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Kitchen

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Kitchen

Post Wed Jan 23, 2013 6:18 am

Hello everyone,
Here is a little project that I had started last year. Did not have time to work on it still yesterday.

Wanted to work it with the new blender official release but it produces white dots. So this is done with blender 2.64.

Still have a lot to do on it. C & C are welcome.

Image
flagus
 
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Re: Kitchen

Post Wed Jan 23, 2013 2:59 pm

Nice, can't wait to see final render.
barrel22
 
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Re: Kitchen

Post Wed Jan 23, 2013 7:21 pm

like it
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Samo
 
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Re: Kitchen

Post Thu Jan 24, 2013 4:42 am

:) Thanks for the comments, its good to know that you guys like it. I hope that I'll have time to work on it again in the coming days.
flagus
 
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Re: Kitchen

Post Wed Jan 30, 2013 6:43 am

Please could you post the blend scene? or otherwise could you post the material setting for the floor and fot the alluminium and the integrator settings? thank you very much!
powerino
 
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Re: Kitchen

Post Tue Apr 30, 2013 8:24 am

Hi powerino, sorry its been quite sometime I did not log in. Yes I'll post my floor setting and aluminum.

I've been quite busy lately and only recently worked again on this project. Actually I became a dad again just after my last post so :D ...

Here is an update. There are points that I think I'll change but just let me know what you guys think. I allowed only a few passes so there's still quite some noise.

http://i1102.photobucket.com/albums/g456/Ludovic_L/test17e_zps21ba50e4.png
flagus
 
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Re: Kitchen

Post Sun May 26, 2013 3:09 am

Hello to all. Here is an update to the kitchen scene. I'm tempted to call it done, as many of my friends are suggesting. C&C are welcome.

Image
flagus
 
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Re: Kitchen

Post Wed Jul 17, 2013 9:14 am

Ok in the room you see shadows but on the tree outside you do not have one, but you can see shadow from the wall?. Give the Area lamp or AO more samples to reduce noise, and add areal lamp to doors to achieve that relight effect on the door frame.
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blenderman
 
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