It's only few days left, but I hope I can finish it.. It's a combination of pathefon and mechanical cat
Results after two evenings of work: modeling + basic materials.
wireframes
I will change wallpaper background , because i realised one of the participants use similar in his project. I'm not sure if I want to make this model "new" or "old" (with a lot of scratches , dust, rust, etc. ) - it depend how much spare time i wil have.
Modeling is finished in 99%. I'm still fighting with details. There is about 4 or 5 different versions of them. Materials are finished in 80%. Basic lights are set. I want to find a good composition and render complete image in weekend
ewomer wrote:How did you make the texture for the metal and wood. i know the metal is bump mapped. im hoping you use gimp
Textures are photos from http://www.cgtextures.com/ or my own photos - modified in photoshop to be repetitive. One kind of metal have bump map but it's Blender's Clouds texture. Other metal material (shiny one) dont have any bumps - only color and spec. texture. Wood bump map is modified diffuse map.