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Interior Design Test Scene

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Interior Design Test Scene

Post Thu Sep 16, 2010 11:10 am

Hi,
This is the end result of mine 3weeks research for http://www.acherno.com (Interior Design company in Bulgaria). We are trying to integrate Blender + Yafaray in the production pipeline and evaluate it against Max + Vray. So far we are satisfied with the result. We tested Blender + Lux and found it far from usable in the company pipeline with rendering time close to 48h. With Yafa we are able to achieve production quality scenes with 30min rendering time, that is not so different from Vray.

Image
This is Yafaray render

You can view the Vray render here: http://picasaweb.google.com/101102252744432001235/Renders#5517462817323307506

If you like the scene and want to play with it for yourself go and download it from here: http://dox.bg/files/dw?a=ed315076d9

If you have any comments or suggestion it will be really nice, because we are new to Blender and Yafaray.
I will continue to post more scenes as the work goes on.
ldl
 
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Re: Interior Design Test Scene

Post Thu Sep 16, 2010 11:36 am

So, the scene came out nice, I see... :D

It's cool to hear that more companies choose Blender & Yafa...
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_Mo_
 
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Re: Interior Design Test Scene

Post Thu Sep 16, 2010 1:33 pm

Damned, this Vray looks better...thats no satisfied result....I try to render it better...we can see

www.hangardesign.ic.cz  www.hangardesign.wordpress.com /use google translate

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HANGAR
 
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Re: Interior Design Test Scene

Post Fri Sep 17, 2010 9:05 pm

This is my attempt with some modification. But there's no way to get this histogram like in Vray sample
Attachments
Room.jpg
Yafi
 
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Re: Interior Design Test Scene

Post Fri Sep 17, 2010 9:35 pm

I thing, very nice result....This histogram is really another lever.....
I must render it with Lanczos AA filter, great for detail, It can be better....
But 0.1.2 have crash with every try to texture....

www.hangardesign.ic.cz  www.hangardesign.wordpress.com /use google translate

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HANGAR
 
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Re: Interior Design Test Scene

Post Tue Sep 21, 2010 8:35 pm

But, with Blender compositor everything is different :wink: . With EXR image output , diff. radius=10 and little play with levels result is much better. Almost like Vray :P
Attachments
Compositor.jpg
Yafi
 
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Re: Interior Design Test Scene

Post Tue Sep 21, 2010 8:39 pm

But the lighting and atmosphere becomes dull... I like your first attempt better.
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_Mo_
 
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Location: Slovenia

Re: Interior Design Test Scene

Post Tue Sep 21, 2010 9:31 pm

I think you need way more sun power, and adjusting the photon map so it gives you a nice contrast. Vray does not use photon map as it needs lots of input and tweaking, but here in the YafaRay community we have mastered the use of photon mapping.

Show us the photon map pass alone.
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Samo
 
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Re: Interior Design Test Scene

Post Wed Sep 22, 2010 4:50 pm

I think you need way more sun power, and adjusting the photon map so it gives you a nice contrast. Vray does not use photon map as it needs lots of input and tweaking, but here in the YafaRay community we have mastered the use of photon mapping.

Vray uses irr cache for first light bounce and photon map for secondary bounces.
Vray also have very nice tonemapping options (linear, exponential, reinhard, hsv exponential) and physical camera model
sadaj72
 
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Re: Interior Design Test Scene

Post Wed Sep 22, 2010 7:27 pm

Yafi wrote:But, with Blender compositor everything is different :wink: . With EXR image output , diff. radius=10 and little play with levels result is much better. Almost like Vray :P


I don't like tonemapping node from Blender... I really prefer Luminance 2.0 (Qtpfsgui) with more options and much better results. In your case, _Mo_ is right: the scene looks a little dull but that can be improved with another filters in Luminance instead of Blender Nodes and increasing contrast (included in some tonemapping filters too).

"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men."

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condar
 
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Re: Interior Design Test Scene

Post Wed Sep 22, 2010 7:47 pm

Here is the scrshot of photon map and EXR file:

http://rapidshare.com/files/420634378/renderEXR.exr
Attachments
phmap.jpg
Yafi
 
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Re: Interior Design Test Scene

Post Wed Sep 22, 2010 8:35 pm

a few examples with Luminance 2.0... just different tonemapping filters, no color correction with GIMP or PS.
Attachments
combined.png
tonemap01.jpg
tonemap02.jpg
tonemapping3.jpg

"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men."

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condar
 
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Re: Interior Design Test Scene

Post Thu Sep 30, 2010 11:20 am

I tried it myself today.
Therefor I changed the setup a bit. I removed the Arealights, and used Sunsky- but surprise - sky went black!
Outside the building it all was right, but inside...

Tried changing Raydepth, the glassmaterial itself, but no luck. Any other interior do work with, but not this.

Any ideas?
HHS
 
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Joined: Sat Jan 10, 2009 11:26 pm

Re: Interior Design Test Scene

Post Sat Mar 26, 2016 7:24 am

Hi,
This is the end result of mine 3weeks research for http://www.acherno.com (Interior Design company in Bulgaria). We are trying to integrate Blender + Yafaray in the production pipeline and evaluate it against Max + Vray. So far we are satisfied with the result. We tested Blender + Lux and found it far from usable in the company pipeline with rendering time close to 48h. With Yafa we are able to achieve production quality scenes with 30min rendering time, that is not so different from Vray.

Image
This is Architecture companies in Dubai

You can view the Vray render here: http://picasaweb.google.com/10110225274 ... 7323307506

If you like the scene and want to play with it for yourself go and download it from here: http://dox.bg/files/dw?a=ed315076d9

If you have any comments or suggestion it will be really nice, because we are new to Blender and Yafaray.
I will continue to post more scenes as the work goes on.


Nice Design just look at mine
Image
mike
 
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Joined: Sat Mar 26, 2016 7:15 am


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