View topic - Gab's gallery , update 05/05/2010

Gab's gallery , update 05/05/2010

Post here your finished projects. Your work could form part of our gallery!

Re: Gab's gallery , update 14/05/2009

Post Tue Jun 23, 2009 8:16 pm

New render page 1 ;) .
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Gabich
 
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Re: Gab's gallery , update 14/05/2009

Post Wed Jun 24, 2009 6:52 am

Gabich wrote:New render page 1 ;) .


Cool!!!
I would really like to see some demo reel or screenshots at least, to know how did you make the grass (and the stones, too).

As an alternative, you can admit that it's a photo. :D
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MarcoA
 
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Re: Gab's gallery , update 14/05/2009

Post Wed Jun 24, 2009 4:59 pm

Gabich wrote:New render page 1 ;) .


How da hell U made the grass PLZ?

JayM
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janmatys
 
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Re: Gab's gallery , update 14/05/2009

Post Wed Jun 24, 2009 7:51 pm

impressive did you use method made grass models assign it to particle emitter, than draw it, than convert to mesh that it can be renderable with yfaray? I am noob on yafaray and so on and if that is true what I read that this render not support particles yes?
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STart
 
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Re: Gab's gallery , update 14/05/2009

Post Thu Jun 25, 2009 1:04 pm

very nice grass Gab, I'm wondering how you did it ;)
Keep it up!
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Aspen
 
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Re: Gab's gallery , update 14/05/2009

Post Thu Jun 25, 2009 6:01 pm

Thank you for your comments :).

There is no particles , only meshs .You can find the .blend here ;) :

http://s3bi.wordpress.com/2009/06/22/exemples-pour-yafaray/
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Gabich
 
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Re: Gab's gallery , update 14/05/2009

Post Sat Jun 27, 2009 6:18 pm

Gabich wrote:Thank you for your comments :).

There is no particles , only meshs .You can find the .blend here ;) :

http://s3bi.wordpress.com/2009/06/22/exemples-pour-yafaray/


Thank you very much Gabich :D

I opened your file and I saw 100 copies of one object.
When I select one of the copies and I enter edit mode, they all get visible.
Wich method did you use in order to get that fantastic caotic efect?
And why are those meshes with bounds selected in drawtype? (F9 panel)

Anyway, I think this method is more photorealistic than the method used for grass with particles that we see in the tutorial zone here.
So, once again you deserve 1st prize in photorealism! :)
Manuel_Ramos
 
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Re: Gab's gallery , update 27/06/2009

Post Sat Jun 27, 2009 6:23 pm

Another new render page 1 !

Bump map made with zbrush , between 20 and 40 minutes to render ( pathtracing ) .

This is some wire :

ImageImageImage


@Manuel_Ramos : For the copy i use alt+d and not shift+d . When you change one of them in edit mode , you change the other . To change that , go in Editing (F9) , clik on the number ( 99 here ) . And thank you for your comment :D .
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Gabich
 
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Re: Gab's gallery , update 27/06/2009

Post Sat Jun 27, 2009 9:34 pm

omg you are the best! no other words... 8-)
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STart
 
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Re: Gab's gallery , update 27/06/2009

Post Fri Jul 03, 2009 8:17 pm

He's really good :)
Sorry for my bad english, i'm from Lithuania. :)
Blend your ideas with Blender.
Loist
 
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Re: Gab's gallery , update 27/06/2009

Post Wed Jul 08, 2009 1:40 pm

Hi Gabich,

what I can say....... the other guys already say all about your incredible works....

AMAZING!!!!

I've many trouble to render the light white colour, but i see your incredible "LAMPE", can you give me some suggestions on how make a white that is white and not gray, please.

Christian
cpizzi
 
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Re: Gab's gallery , update 27/06/2009

Post Fri Jul 10, 2009 9:37 pm

Thank you ! :D

cpizzi wrote:I've many trouble to render the light white colour, but i see your incredible "LAMPE", can you give me some suggestions on how make a white that is white and not gray, please.


As you can see there is only 2 walls .To get a white render you can put " use background" , or increase the value of depht ...or just put more lamp ;).
Image


And 3 new renders page 1 ! I hope you like it :D .

Some screen of the objects with low or medium settings :

ImageImageImageImageImageImageImageImageImageImage ImageImageImage


Mix on the render 2 :
Image
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Gabich
 
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Re: Gab's gallery , update 10/07/2009

Post Sat Jul 11, 2009 4:44 pm

A - M - A - Z- I - N - G ..... :)

"Power tends to corrupt, and absolute power corrupts absolutely. Great men are almost always bad men."

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condar
 
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Re: Gab's gallery , update 10/07/2009

Post Sat Jul 11, 2009 5:24 pm

Master :wink:
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fine
 
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Re: Gab's gallery , update 10/07/2009

Post Sun Jul 12, 2009 7:13 am

Wow! It's quite stunning... :shock:
How did you achieve that subtle volumetric light?? :shock:
frozenbubble
 
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