View topic - Gab's gallery , update 05/05/2010

Gab's gallery , update 05/05/2010

Post here your finished projects. Your work could form part of our gallery!

Post Sat Feb 21, 2009 5:35 pm

Arkinauta : thanks for the link :wink: .

Stoneage : it is a texture , this is it :

Image

I will upload the blend soon :wink: .

Samo :Yes it is an angular camera this is the settings :

Image

Of course you can use it in the users guide :D .

And a last render of my alien :

Image
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Gabich
 
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Post Sun Feb 22, 2009 12:12 am

Thanks.
On the render it looks more like velvet, I think the depth of field fooled me.

I like the volumetric work in the alien render. If you have time, can you do a short how to for the volume settings? It is one of the things I am having trouble figuring out.
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stoneage
 
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Post Thu Feb 26, 2009 4:11 pm

Of course ! :D

Make a cube with this settings :

Image

Inside the cube , put your lamp :

Image

Use this setting for volume integrator :

Image

You can find an example here( blend ) :
http://www.megaupload.com/?d=Y1WGWMN4


And some new renders :
Image Image Image Image
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Gabich
 
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Post Thu Feb 26, 2009 5:00 pm

Wow :shock:
Looking very very realistic.
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fine
 
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Post Thu Feb 26, 2009 7:48 pm

Thanks, that helps a lot.

I like the chair too, the leather texture is very convincing.
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stoneage
 
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Post Thu Feb 26, 2009 9:16 pm

Gabich - you are true Yafaray Master :shock:

:lol:
xelptic
 
Posts: 175
Joined: Mon Feb 16, 2009 8:29 pm
Location: Poland

Post Thu Feb 26, 2009 9:37 pm

I beg you for render and light settings from that new image! Did you use bump/normal texture to create those big wrinkles/depressions in a chair?

Fantastic job!
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mookie
 
Posts: 228
Joined: Tue Sep 18, 2007 6:41 am
Location: Poland

Post Mon Mar 02, 2009 10:51 pm

Thanks guys!

Did you use bump/normal texture to create those big wrinkles/depressions in a chair?

At start , it is a displacement map made with zbrush and i use it like a bump map in blender .


This is some blend , hope you like it :wink: :

Image
>>> http://s3bi.wordpress.com/2009/03/02/fauteuil-de-relaxation/


Image
>>> http://s3bi.wordpress.com/2009/03/02/canape/

And some books :
>>> http://s3bi.wordpress.com/2009/03/02/livres/
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Gabich
 
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Post Tue Mar 03, 2009 12:16 am

Gabich you are too generous, but these are excellent learning objects.
Thank you.
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stoneage
 
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Post Tue Mar 03, 2009 12:58 am

Those furniture objects are as elegant in their construction as they are in the final render, really good stuff.

I too thank you for sharing, your generosity is appreciated. :)
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wizofboz
 
Posts: 235
Joined: Tue Sep 16, 2008 7:00 pm

Post Tue Mar 03, 2009 11:36 am

Thank you very much, Gabich, your work is very "thought provoking"!

These works demonstrate what yafaray can do in the correct hands.

Regards
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renderiche
 
Posts: 4
Joined: Sat Oct 25, 2008 10:48 am

Post Tue Mar 03, 2009 10:24 pm

Thanks Gabich! :D
I have updated the post of Yaf(a)ray learning resources in the forum "3DPoder" with your new secenes.
http://www.foro3d.com/f17/tutoriales-pa ... post641651

By the way: Great images! :lol:
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Arkinauta
 
Posts: 129
Joined: Thu Feb 05, 2009 11:22 am
Location: Spain

Post Thu Mar 05, 2009 2:02 am

Excelent work Gabich!!
Nice and clean images.

thuleke.-
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thuleke
 
Posts: 30
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Post Tue Mar 10, 2009 5:02 pm

Gabich, wow!!!!

a little question, is it possible to do with blender what you did with zbrush in the chair? if yes, can you share some light in what way, i've never used sculp.

thnks
paulo_gomes
 
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Location: Portugal

Post Sat Mar 21, 2009 8:48 pm

I'm happy to see you like this models :D .

Paulo_Gomes : Maybe... or maybe not . Zbrush can support more of polygons than Blender and has better possibilities.

A new render :

Image
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Gabich
 
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