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HLM's work results

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HLM's work results

Post Mon Jul 11, 2011 3:06 pm

I started with my standard surroundings (water and sand on the ground).
Look at this.
Image
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Mon Jul 11, 2011 7:12 pm

Now with Materials (Coated Glossy) and the versatile eyes (I tried a texture, it didn't work)
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using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Mon Jul 11, 2011 8:31 pm

Looks like something between a dragonfly and a double-winged airplane. :)
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_Mo_
 
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Re: HLM's work results

Post Tue Jul 12, 2011 9:04 am

Looks funny, I'm curious how it will look at the end!
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mookie
 
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Re: HLM's work results

Post Wed Jul 13, 2011 4:24 pm

Now with the body-fixed eye holes and a bit of grass added to the surroundings.
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using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Wed Jul 13, 2011 5:39 pm

Image
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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HLM's work results 13.07.2011 End-Of-Day

Post Wed Jul 13, 2011 8:02 pm

Image
That's it so far. I will add details, fix the leg position, texture it, ...
You see, there's still work to be done.
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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HLM's work results

Post Thu Jul 14, 2011 12:31 pm

Now with DoF, looks a bit grainy, but tolerable (i think):
prv6.png
prv6.png (177.86 KiB) Viewed 12304 times

For entertainment:
UnitedAirlines.png
This is a joke.
UnitedAirlines.png (174.85 KiB) Viewed 12294 times
Last edited by HobbyLightandMagic on Sat Aug 06, 2011 9:07 pm, edited 1 time in total.
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Thu Jul 14, 2011 6:27 pm

279536_148305598578001_100001956849281_297852_1799683_o.jpg

a full res preview.
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Sat Jul 16, 2011 5:27 pm

I share a bit of development info:
clay1.png
A clay render of the scene, main camera view.
clay1.png (229.09 KiB) Viewed 12270 times

screen1.jpg
A current screenshot. (How many polys did u use? ;) )
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Sat Aug 06, 2011 9:23 pm

My Alternative Submission. (Ignore it if you think it isn't allowed)
test1.png
test1.png (162.21 KiB) Viewed 12217 times
screen2.jpg
screen1.jpg
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Fri Aug 12, 2011 4:59 pm

1.png
1.png (401.09 KiB) Viewed 12168 times

Heavily armed and ready for combat:
The Micro Hornet v0.3
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Fri Aug 12, 2011 6:42 pm

Looks interesting and funny, but the render is really too small to appreciate it in the full extent.
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_Mo_
 
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Re: HLM's work results

Post Fri Aug 12, 2011 6:57 pm

_Mo_ wrote:Looks interesting and funny, but the render is really too small to appreciate it in the full extent.

Yeah, but it takes quite a while rendering it at 512 samples/pathtracing. :| Im doing a bigger render right now, it will be finished and posted soon. :)
using 2.67 with yafaray 1.5
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HobbyLightandMagic
 
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Re: HLM's work results

Post Fri Aug 12, 2011 7:08 pm

512 samples? Hmm... you must be doing something wrong. Try photonmapping instead. It pwns pathtracing in speed and quality any day of the week. No more than 64 FG samples. DL would also work well on your scene.
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_Mo_
 
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