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Yafa2011 Contest, Mo's entry

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Re: Yafa2011 Contest, Mo's entry

Post Thu Aug 25, 2011 3:33 pm

Here we go:

osa-G07-out.jpg

The materials are still not finished. TODO:

- The wings are close but not good enough. Still have to do some texture painting to get rid of the white outline around the "veins". They are a blend between cglossy & sd. Blending glass gave better results, but also some white dots.
- I could try a glossy mat. for the "fur", instead of sd.
- Repaint some "fur" objects on the torax to have a darker base, so they won't "stick out" like that.
- The legs are too "plasticky" and could use a bit of fake SSS effect. Maybe a blend with sd translucency.
- Smaller texture corrections

This is what I see. Please give some critics :)
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Re: Yafa2011 Contest, Mo's entry

Post Thu Aug 25, 2011 4:20 pm

Great work Mo !looks really...you know... great! :)
cryo
 
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Re: Yafa2011 Contest, Mo's entry

Post Thu Aug 25, 2011 7:55 pm

The wings look too rigid, and the legs are possibly just too shiny. Hair placement looks good, though the strands should be thicker I think.
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stoneage
 
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Re: Yafa2011 Contest, Mo's entry

Post Thu Aug 25, 2011 9:04 pm

Really nice shaders, colours and render!
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mookie
 
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Re: Yafa2011 Contest, Mo's entry

Post Fri Aug 26, 2011 2:09 pm

Nice! It still needs work but it already looks great. I could give you a critic but it would basically be a copy-paste of what you already wrote :mrgreen:
Do you have something in mind for it's environment?
Jaktens tid
 
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Re: Yafa2011 Contest, Mo's entry

Post Fri Aug 26, 2011 2:37 pm

@stoneage, by "rigid" do you mean that it wouldn't fly? :) I have been working on the wings and now they are improved (more transparent, but still with the feeling of thickness).

@Jaktens tid, I will probably do a simple environment, because I won't have time to do anything complex. On a leaf or something. I also have a nice reference pic of a wasp hanging on a window glass, which is very simple, yet effective.

Thank you for all the comments, guys!
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Re: Yafa2011 Contest, Mo's entry

Post Fri Aug 26, 2011 4:30 pm

No, I'm pretty sure it will fly :)

They look more like flat glass or perspex than whatever it is wasp wings are made of.
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stoneage
 
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Re: Yafa2011 Contest, Mo's entry

Post Sun Aug 28, 2011 10:13 am

Finally done. I'm satisfied, although tomorrow when I sleep it over and look again at it, I might be less satisfied.

I decided to put her on a window glass (hopefully that's noticeable :) ) because it was the fastest & easiest environment to do and it still looks ok. The camera POV might not give a good look at the whole body, but I wanted to have focus on the head, since it's better textured (higher res. images) than the rest of the body. I aspired to achieve a photo-realistic, believable result.

For whatever reasons when I try to upload the .png, the site says that the image file is invalid. Is there a size limitation (the renders are >2MB)? I uploaded on a sharing site.

Original:
Image

I like the vintage look more, so this is my final final:
Image

Rendered with photonmapping for about 6 hours on my crappy Core2 Duo. Tonemapped with Luminance HDR. Post-production in GIMP includes color correction, de-saturation, some manual de-noising corrections (Blender defocus node gives jaggies when objects with big Z difference overlay) and in the case of the vintage one, lens flare & vignetting.

Render settings:
osa_finA01-rendersett.jpg


Hope you like it.
(...actually, you don't have the option to not like it, cause I spent some serious hours for this babe :lol: )

Thanks for your input & support throughout the competition! :wink:
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_Mo_
 
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Re: Yafa2011 Contest, Mo's entry

Post Sun Aug 28, 2011 1:52 pm

Great work, I must say render looks very realistic, I love the textures and hair strands - and I know how hard they were to make in Yaf(a)ray. Congratulations!
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mookie
 
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Re: Yafa2011 Contest, Mo's entry

Post Sun Aug 28, 2011 5:33 pm

Wow- hardly to believe that's a render! :shock:

Great work!

I prefer the first one, I think on the vintage one the effects are too strong.
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Re: Yafa2011 Contest, Mo's entry

Post Mon Aug 29, 2011 4:45 am

Impressive render! Very convincing. I can't find any flaws :wink: oh and I prefer the vintage one as well. good job!
Jaktens tid
 
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Re: Yafa2011 Contest, Mo's entry

Post Mon Aug 29, 2011 6:40 am

Thank you guys!

@mookie, btw, the fur strands are modelled, not generated. The recent exporter update allows to render dupliobject visualized PS directly without applying it and also allows to toggle render visibility for emitter or PS, which makes life a little easier. In Blender 2.59 it's now possible to paint-rotate dupliobject visualized PS (that problem I was asking about in this thread), which also came just in time for this render. :)
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_Mo_
 
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Re: Yafa2011 Contest, Mo's entry

Post Mon Aug 29, 2011 9:04 am

You have my voice....
Mookies Joystick Rider is great masterpiece, but I like this realism...In every reasons,pure demonstrate Yafaray and Blender powerfull posibilities...

www.hangardesign.ic.cz  www.hangardesign.wordpress.com /use google translate

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HANGAR
 
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Re: Yafa2011 Contest, Mo's entry

Post Mon Aug 29, 2011 6:15 pm

Thanks, hangar. :D

EDIT: btw, don't forget Gimp. :D Without it, the usefulness of the other two drops drastically.
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_Mo_
 
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Re: Yafa2011 Contest, Mo's entry

Post Wed Aug 31, 2011 8:22 pm

Wonderful work Mo! It gives me the creeps just by looking at it, excellent texturing !
cryo
 
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