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Extended material mapping system

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Extended material mapping system

Post Fri May 01, 2015 5:32 am

Call me crazy, but I'm extending the material mapping system to be able to do things like this:

glass_map_05.png


No blend material here, just mapping textures to the Glass Filter Color and IOR refraction factor.

Maybe it's just me but I like to make esoteric materials ;-)

I hope to include this new (quite experimental!!) system in the upcoming v0.1.99-beta3 version. I hope you like it! :-)
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David Bluecame
 
Posts: 460
Joined: Mon Jan 21, 2013 12:42 pm
Location: Spain

Re: Extended material mapping system

Post Fri May 01, 2015 6:15 pm

Thank you David
kenanaybati
 
Posts: 34
Joined: Sun Mar 03, 2013 3:34 pm
Location: Istanbul

Re: Extended material mapping system

Post Sat May 02, 2015 5:12 pm

Hello,

I've released the new Experimental v0.1.99-beta3 for Windows 32/64bit and Linux 32/64bit with the new Extended Texture Mapping system, among other fixes. Please see: http://www.yafaray.org/community/forum/viewtopic.php?f=12&t=5094

The new texture mappings in addition to the existing ones are:

Diffuse Reflection Amount in Shiny Diffuse, Glossy and Coated Glossy materials
Sigma factor for Oren Nayar in Shiny Diffuse, Glossy and Coated Glossy materials
Filter color in Glass and Rough Glass.
IOR refractive factor in Glass and Rough Glass. The texture amounts are added to the IOR of the material.
IOR refractive factor for the Fresnel in Shiny Diffuse and Coated Glossy materials.
Roughness factor in Rough Glass material.
Exponent factor in Glossy and Coated Glossy materials
Mirror amount in Coated Glossy materials.
Mirror Color in Coated Glossy Materials
I also added a (non-texture) mirror amount slider in the Coated Glossy material

Along with the builds, I included some example scenes and images showing the new system. These are some examples. I hope you like the new version :-)

coated_glossy_IOR_fresnel.png
Image

coated_glossy_diffuse_reflection_amount.png
Image

coated_glossy_exponent.png
Image

coated_glossy_mirror_color.png
Image

coated_glossy_mirror_strength_mapping.png
Image

coated_glossy_mirror_strength_parameter.png
Image

coated_glossy_sigma_oren_nayar.png
Image

glass_IOR.png
Image

glass_IOR_and_filter_color.png
Image

glass_IOR_with_0.1_dispersion.png
Image

glass_filter_color.png
Image

glossy_diffuse_reflection_amount.png
Image

glossy_diffuse_signa_oren_nayar.png
Image

glossy_exponent.png
Image

rough_glass_IOR.png
Image

rough_glass_IOR_and_filter_color.png
Image

rough_glass_IOR_with_0.1_dispersion.png
Image

rough_glass_filter_color.png
Image

rough_glass_roughness_amount.png
Image

shiny_diffuse_IOR_fresnel.png
Image

shiny_diffuse_reflection_amount.png
Image

shiny_diffuse_signa_oren_nayar.png
Image

I hope you like these new features and I hope you can also create new beautiful materials now using YafaRay!! :-) Please let us know, share materials with us, and enjoy. Also let us know if you have any issues with the new system.

Best Regards!
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David Bluecame
 
Posts: 460
Joined: Mon Jan 21, 2013 12:42 pm
Location: Spain

Re: Extended material mapping system

Post Thu May 21, 2015 2:43 pm

Glad you added this feature. Gives a lot more control and flexibility, and interesting effects. Wish I knew how to code or had the patience to learn, I'd love to help out, then.
AJM
 
Posts: 27
Joined: Tue May 11, 2010 12:39 am


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