thanx a lot guys for your replies

Samo: You're right, i should absolutely add introduction and explain in the begginning what's supported, it would be very usefull for people who use the tutorial

wizofboz: yes, i tried with converted curves too, but I knew that Yafaray don't support curves (otherwise we could get renderable particles as curves

) and thats why i found out thats it's a lot easier to make them just like simple object, not curve converting, but sure, beveling a curve is very good type to make hairs, hmmm yep, thanx a lot wizofboz, i've just got an fantastic idea, which I'm gonna add to the tutorial.
bupla: No problem, sure i will add it

and I will also write about Groups, it's gonna be a loooong tutorial I guess

thanks again guys
