#include <scene.h>

Public Attributes | |
| triangleObject_t * | obj |
| meshObject_t * | mobj |
| std::vector< point3d_t > | points |
| std::vector< normal_t > | normals |
| int | type |
Definition at line 184 of file scene.h.
| std::vector<normal_t> scene_t::objData_t::normals |
| std::vector<point3d_t> scene_t::objData_t::points |
1.6.1