YafaRay is a free open-source montecarlo raytracing engine released under the LGPL 2.1 license. Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a specialised computer program that interacts with a host 3D application to provide specific raytracing capabilities "on demand". The YafaRay engine can be used in the following 3D applications: Blender, Edificius, pCon-planner and Wings 3D.

You can download YafaRay binaries and the source code in the downloads section.

Newest Image

Furniture scene by Arquitecto

Furniture scene by Arquitecto

Date: 03/15/2015 Views: 1279

Furniture scene by Arquitecto

Latest News

May 10, 2015

We are very happy to announce that we are releasing new binaries for YafaRay and the exporter for Blender 2.74, called 0.1.99 Beta 3. You can find more information and download links on this forum thread. Main changes from YafaRay 0.1.5 are:

June 13, 2014

Like every year, this summer we have organised again a contest with a topic called Lost in time. In their entries, contestants can hyphotesize about past, present and future events and cultures whose remembrance is destroyed by the pass of time and oblivion. Those events can be depicted in their ocurring moment or just rendered in their way into becoming forgotten. We are looking forward to awesome ideas, modelling and rendering in final works. The contest runs from June 12 to August 31. More information about prizes and rules here.

December 7, 2013

Photon mapping is a rendering technique always difficult to understand. It is also the most used rendering method in our community: it delivers fast powerful results in indoor scenes. Photon mapping tries to solve GI problems from the light source standpoint. We have created a tutorial about photon mapping which is the result of several years of community experience using this technique. You can take a look here.

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